![]() Explore 10 exciting chapters filled with unique locations, characters, and puzzles to solve.Enjoy a seamless, intuitive interface that makes you feel like you're part of the action.Challenge your mind with clever puzzles that require time travel and clever item use to solve.Meet a cast of complex characters, each with their own unique personalities and agendas.Engage in a thrilling adventure with a deep, engaging story that will keep you hooked from start to finish.Be awestruck by the bold, stylish artwork presented in stunning Ultra HD.Discover a world of adventure with immersive character voiceovers and captivating storytelling.Can you, a seemingly ordinary Joe, rise to the challenge and become the hero humanity needs? Play now to find out. With the help of a mysterious time travel device, explore the groovy present of 1972 and the post-apocalyptic future of 2012, solving puzzles and uncovering the truth behind mankind's demise.įeaturing a deep storyline, challenging puzzles, and minimalist art style, The Silent Age is an unforgettable gaming experience. But its slightly amateur storytelling and squandered concept keep it away from being a true classic.Embark on an epic adventure through time with Joe, a simple janitor tasked with saving humanity from extinction. The Silent Age: Episode Two is a suitable closing chapter with more smart puzzles, interesting locations, and a plot that wraps up everything quite nicely. And little touches of humour help soften some of the grimmer elements of the story. But the surprise is muted because our humble protagonist describes the scene while the grotesque element is still out of view.ĭespite this, the story will keep you playing until the end. In one painful example, Joe walks into a room and is shocked by what he sees. Guess you guys aren't ready for that yetĪlso, the game has a nasty problem of always telling instead of showing, with massive revelations explained in unvoiced text bubbles which deflate the drama and tension like a farting helium balloon. There are some clever twists and turns, but like any narrative involving time travel, it quickly devolves into long complicated diatribes about causality, timelines, the butterfly effect, and unintended consequences. While the puzzles are interesting and keep you plodding on, Episode Two is also focused on the story of Joe - an average janitor with a killer 'tache, who gets his hands on a portable time machine and ends up entangled in a plan to stop the apocalypse. ![]() The game could be a little easy, though, as there are only a few interactive objects in each room, and almost all of them will be used for a puzzle.Īnd it'll definitely be accused of artificially stretching out the running time by having you wander back and forth across entire sections of the game to carry out chores. And protagonist Joe's responses to your proposed solutions always help point you in the right direction with a subtle hint that says "you're on the right track, but…" Otherwise, the puzzles are well designed and sufficiently satisfying. Luckily, that nifty visual trick of swapping the groovy 1970s environment with its decaying 2012 equivalent never gets old, and every time you enter a new screen your first instinct is to pop through a wormhole and see how things change. But even with its extended runtime, Episode Two only features one puzzle that makes use of your timeline-hopping powers.įor the most part, you simply yo-yo between the years to get through doors that are locked in one era, or find items that are gone in another. ![]() In the first game you had to kill a fledging plant in the 70s to stop it growing into a gargantuan obstacle in 2012. Groovyįor starters, this chapter squanders the clever time-travel mechanic where your actions in the past have a helpful knock on effect in the future. But it's also filled with little disappointments that sour the experience. It's longer, more polished, and wraps up the story nicely. Well here we are, a year and change later, with a second episode. The idea was, it turns out, to give the opening chapter away for free and then follow up soon after with a paid second chapter. It showed up on the App Store practically unannounced, as an entirely free game.Īnd it turned out to be an excellent point and click adventure with sharp visual design, an interesting time-hopping puzzle mechanic, and a tantalising story that left us waiting for a sequel.Ī year and a bit later and here we are with the second (and final) episode. It came out of nowhere, was completely free, and offered a few hours of high quality point and click fun. ![]() The first episode of The Silent Age came out of nowhere. ![]()
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